Evening Screening with Artist Natalie Bookchin

By Serena Westra
Mass Ornament - Natalie Bookchin

Still from Mass Ornament (2009)

As the final event of  the sixth Video Vortex, YouTube lovers, video artists, and enthusiasts of all types were invited to enjoy an evening screening and discussion with media artist Natalie Bookchin. The screening was held in SMART Project Space Amsterdam, hard to find but a great location.

On Tuesday March 15th, the program started at 19:30 with Bart Rutten (Stedelijk Museum) introducing artist Natalie Bookchin. While Bookchin was  one of the speakers of the Video Vortex conference,  this evening was set up to give her the opportunity to discuss  and show the audience more of her work, and  engage in an intimate and lively discussion with Rutten and the audience. Bookchin showed us three of her works: Trip (2008), Mass Ornament (2009), and the pieces of her Testament series (2009), with great audience response. She even showed one of her newest work-in-progress chapter of  the  Testament series, Now he’s out in public and everyone can see, asking us the audience for feedback, and their response to her work.

Want to know what the response was?

All  discussion, questions, answers and comments have been noted in a detailed report. It’s a great read that covers in detail the conversation that took place between Natalie, Bart and the audience that evening. The full report will be posted to the blog in a few days! Check back soon!

In Conversation with Natalie Bookchin (part 1)

Natalie Bookchin in conversation with Geert Lovink. Photo by Anne Helmond.

Natalie Bookchin in conversation with Geert Lovink. Photo by Anne Helmond.

Artist Natalie Bookchin took time to talk to Geert Lovink about online video and her artistic practice at yesterday’s Video Vortex #6 in Amsterdam.

To open the conversation, Natalie screened Laid Off, a part of her series Testament, which offered a 4-minute impression of her work, capturing the current global financial situation and mass unemployment in the US.

Laid Off

Below is part 1 of the conversation we got to hear between Geert Lovink and Natalie Bookchin, and adapted to include further information.

G: You’re teaching at CalArts, you worked in the 90’s with the internet, developed games, and now suddenly you’re working with online video. How did you stumble into this?

N: I had also been very involved in thinking about online space as a site not only to make work but to distribute and exhibit it.

In the 90s I had been working, distributing, and exhibiting my work online. In  2005, I began to find the Internet too noisy and too crowded, and wanted to return to offline space in my work. I began to collect images from private security webcams that I found through a glitch in Google’s search engine technology which picked up thousands of webcams regardless of whether or not they are intended to be public. The cameras offered an unusual view of the contemporary global landscape mediated through surveillance technology. I became interested in depicting the world as it was described by the technology, and so rather than looking at the recording devices in the landscape, I looked through the cameras, drawing attention to the formal elements of this perspective, its odd and awkward angles of view and composition, its often fixed perspective, the limited tonal range, the dirty lens, and the distance from and limited contact or lack of relationship between the camera — which has no operator present — and its subject. From this material I developed, Network Movies, a series of videos and video installations that I made between 2005 and 2007, where I sampled data flows of images from webcams from around the world to create portraits of global landscapes. Limited bandwidth and cheap cameras produced jumpy, mechanical motion and grainy, low-resolution images that revealed their technological conditions and were reminiscent of early cinema.  I began to make installations and videos offline, in order to provide a more embodied experience, absent in the distracted online space –with its small screen and potential for multitasking.

G: Your video work that uses online footage started with one installation didn’t it? When was the first one?

N: The first piece I made with YouTube footage was trip – a 63-minute single-channel video I completed in 2008, in which I documented a trip around the world using clips I culled from YouTube.  From these clips, I pieced together a trip around the world from the point of view of tourists, human rights workers, locals, soldiers, and many others.  The first point perspective put viewers in the position of a continually changing figure of the traveler, driving from tourist destination, across borders, and through war zones.

G: It’s a gallery installation piece with the look and feel of a collaborative global road movie. There you have your first experiences of making databases, how you select the videos and put them together. Let’s talk more about your approach. Now that we’ve seen Laid Off, it appears that it really must have been an enormous amount of work. It looks very complex. Technically, how did you do this? The syncing?

N: There is no database, nothing is automated – I simply searched, watched and collected the videos. For me, YouTube is in many ways a big heap of trash, out of which, with a lot of digging, treasures can be found. It’s not a platform so much as a site that hosts (and buries) videos. I don’t think it’s a community- so calling it social media is a misnomer. I don’t think there is conversation to be had on it through boxes for comments, or likes or dislikes. So I search.

I search for videos with an idea of what I hope to find, but I am often taken in unexpected directions. For example, with my current work-in-progress Now he’s out in public and everyone can see, I began with the idea that I was going do a piece about the reenactment and retelling of the recent Tiger Woods scandal. As I watched videos, I saw vloggers suddenly slip from discussing Woods, to Obama, or O.J. Simpson or Michael Jackson, or other African American public figures who had also been involved in media-driven scandals. As I watched and edited the videos and realized that the slips were key to the piece, it no longer became a piece about Tiger Woods, but instead about blackness as scandal. This was something I hadn’t known when I started the piece. The way I find and work with material is not and can’t be automated because it is through the process of searching and watching that I discover what it is I am making.

G: Ok, but let’s go back to your method, maybe you know the book by Richard Senatt, The Craftsman. When I think of you painfully putting this together, it’s like a digital craft, not using sophisticated software. But you use sophisticated ways to search for terms, in different languages.

N: Yes, for Trip I did search in different languages. In general, I use many combinations of keywords as I search, and I revise my search terms often as I develop each work. You’ve discussed in previous Video Vortex conferences the subjectivity of tags, which in some ways is very useful for me as I search, but it can also make it very difficult to find videos. I have many problems with the way YouTube structures its search engine – I’m not looking for the most popular videos, I’m looking for the most varied.

G: A lot of the videos you use are very personal. Are the people in these clips talking to family or friends?

N: Sometimes the vloggers make reference to other vloggers or to their subscribers, but mostly they don’t. They have all chosen to make their videos public – to make a public speech. Because of the layers of mediation, and because they are mostly at home in private spaces, their speech often becomes intimate, which creates a tension between the sometimes excruciating privateness of their speech and location, and the very publicness of the screening venue.

My Meds

N: In this one it’s not so much about the individuals, it’s much more about the choral group speaking together, in some way, in the other one there is a sense of individual personality that comes through at certain moments and then fades back into a collective voice.

G: Your work really reflects on theories of online subjectivity, new liberal labour and living conditions. It’s amazing to see this visualised. You can read a lot of books about the individual lives that people have, which you bring together in your work. Did this grow out of theoretical notions like the multitude, in which people retain their individual voices but are nonetheless part of something bigger?

N: In Mass Ornament I thought a lot about the relation of the individual to the collective, and the shift from Fordism to post-Fordism. Although I force a collective out of many separate individuals and spaces, the rectangular format of each video reminds viewers that ultimately each speaker, or dancer, is isolated. In this way my depiction of a collective remains partial, and produces a visual tension between the imagined collective and the isolated individual.

G: And that comes out best in Mass Ornament. It has that sentiment of them aspiring to dance together, even though they’re not aware of that when they’re filming themselves.

N: Yes, although many are in fact responding to other videos. In this way, they are dancing with an imagined community in mind.

End of Part 1.

Arjon Dunnewind: Content with Context

By  Stijnie Thuijs
Arjon Dunnewind - 'Impakt Channel: Content with Context'. Photo by Anne Helmond.

Arjon Dunnewind - 'Impakt Channel: Content with Context'. Photo by Anne Helmond.

Being the festival, artistic and general director of Impakt, Arjon Dunnewind is in charge of a database of art related content for which he has to decide the most appropriate way of uploading to the web. An important factor to take into account, he explains, is that the audience on the web has different expectations than ‘offline audience’. Online archives are the next phase and make us rethink how we structure the art collection, connect both the online and offline audience  and exploit the merits of the online environment to use them in the best possible way.

How to involve an audience?
According to Dunnewind this can be done by providing the viewers quality instead of quantity. This means no comment space below the art content. Arjon would rather have a platform without any comments than low quality comments and spam on his channel. Moderation and hierarchy are keywords for the Impakt Channel, only inviting experts to give their opinion and opening little by little. Arjon wouldn’t mind never to open it for ordinary users though – as it can degrade the quality.

Legal issues
A struggle for Dunnewind are the legal issues. Foremost, who is responsible for the content and the legal issues is not always clear. While being online for supposedly 20 years, only since 5 years has there been options for artists as to in which degree their work is allowed to be published. There is no standard agreement with the artists (all permission has to be confirmed in direct contact with the artist) and more importantly: the artists themselves haven’t always cleared the legal issues of the materials used in their pieces. On the sunny side of the legal issues is that the organization is relatively small, so they don’t receive a lot of complaints. Also there is not much historical material in the database and the legal methods Impakt uses now actually bond the artist and the organization really well. Which results in allowing to put the work online.

The Impakt Channel : Give context to content. Or: how to make a difference
To differentiate yourself from video websites such as YouTube – which offer little to no context -  could be done in various ways. To Arjon, a way is to do that is to offer unique content. Also building a unique platform with alternate possibilities and limitations is a manner. Furthermore, connecting the online channel with the offline events, art projects and festivals, including bonus material for example, are adequate ways to create context. As are the display of background information, articles, introductions and comments by invited experts, interviews and curatorial texts from the original programs.

All that said, Arjon concludes with his wish for the online Impakt environment. ‘We want the Impakt Channel to become a new platform’, he says. A platform that creates exhibitions online, a flexible, dynamic, autonomous space on which can be experimented.

Sandra Fauconnier on Video Art Distribution and the NIMk Collection

Video Vortex 6

Sandra Fauconnier – 'Mediating Video Art Online'. Photo by Anne Helmond.

Sandra Fauconnier, working as an archiver for the Netherlands Media Art Institute (NIMk), delivered a speech about video art distribution during the overarching theme It’s Not a Dead Collection, It’s a Dynamic Database. The NIMk curates and distributes works of art online through its website, which contains a searchable catalogue. The archive contains objects ranging from the seventies to contemporary works by established as well as upcoming Dutch and foreign artists. Fauconnier spoke about the ways in which the shift from the pre-digital to the digital era has faced the NIMk with challenges to how it was archiving its works.

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ArtTube: Balancing Expert Knowledge with Connectivity and Interactivity

Catrien Schreuder - 'ArtTube: Museum Boijmans van Beuningen'. Photo by Anne Helmond.

Catrien Schreuder - 'ArtTube: Museum Boijmans van Beuningen'. Photo by Anne Helmond.

First things first: ArtTube is not an art collection database, and is not an archive; it is an educational platform bringing videos about art and design. With this remark Catrien Schreuder opened her presentation on Museum Boijmans van Beningen‘s video platform, ArtTube. This amidst a panel, “It’s Not a Dead Collection, it’s a Dynamic Database,” where indeed art collections and archives predominated.

Though her presentation in itself didn’t shed any particular new concepts or ideas to the field of online video platforms, things did get interesting once the question and answer started. In her presentation Schreuder had commented on how the interactive parts of their website weren’t being used much, but rather were filled with spam. This triggered questions from the audience on the possibility that they were gatekeeping too much (limiting the videos on ArtTube mainly to content produced by the museum and its authorized experts). Furthermore, a member from the audience asked: “Isn’t a new platform’s worst nightmare no visitors, no content, no comments and no participation instead of spam?” After all, the title of this panel put the emphasis on the dynamism of video collections online, a dynamism that is often associated with user participation, connectivity and interactivity.

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“There should be more room for fun in art” – Animated Gif Mashup Studio Workshop with Evan Roth

By Anna Jacobs
Evan Roth - 'Animated Gif Mashup Studio Workshop'. Photo by Anne Helmond.

Evan Roth - 'Animated Gif Mashup Studio Workshop'. Photo by Anne Helmond.

Last Thursday (10-03) I attended a workshop about animated gif mashups led by the artist Evan Roth. Twenty minutes before the start of the workshop the room was already filled with enthusiastic students, no doubt because of Evan’s well-documented reputation when it comes to lively workshops. The audience included a variety of New Media-, Interactive Media-, Audiovisual Media-, Media & Information- and Media Design students, some from the Netherlands, but also a few exchange students from Austria, Curacao and Argentina. All the participants were asked to bring their computers for the workshop. Evan Roth immediately gave his session an informal tone, by kicking off with: “I’ve never done this workshop before, I just want to have fun and make some video mashups with you guys”.

He quickly introduced us to his earlier projects for the Graffiti Research Lab and the Free Art & Technology lab. As an artist, Evan is outspoken about open source and free culture. This is exactly what the F.A.T. Lab is about: an organization dedicated to enriching the public domain, by keeping all the content in the public domain. Its disclaimer states: ‘you may enjoy, use, modify, snipe about and republish all F.A.T. media and technologies as you see fit.’ However, the workshop during the Video Vortex wasn’t about activist issues or promoting free culture, but about making gifs.

We all know gifs, or graphic interchange formats, probably as those geeky granular images of dancing people or singing cats. Their old school image is why Evan things they’re cool. But I was still wondering why Evan decided to let us work with gifs. I had in mind that his answer would have something to with open source and free culture, since everyone is free to collect and spread gifs and use them for other purposes. But he surprised me by saying that his main point for that day was just having fun. “There should be more room for fun in art”. He told me how his other lectures and workshops were more directly linked with politics, but that he felt like really doing something else this day. He wanted us to just play with gifs, get our hands dirty. He did add that he clearly sees how gifs are important in an ideological sense, since they create some sort of overall image of the internet right now, they’re all small time capsules. So from a historical point of view it is important to curate them somewhere where they can’t get lost.

The future of the ubiquitous gifs? Hard to say, according to Evan. He feels they had their peak in 2010, when ‘We Make Money Not Art’ started growing bigger and bigger. At the beginning of the internet era gif and jpeg were the standard form, but slowly they were overtaken by png and flash (for movies). This is why Evan isn’t sure how gif will develop in the upcoming years, so most important is to make sure that all previous gifs are saved in a good database.

Since there weren’t any students in the room who already had any experience with making mash ups, Evan gave a quick demonstration and showed us some of his work. After making sure everyone was connected to the internet, he showed us Private Pad, the ‘public chatroom’, we’d be using for sharing links and FileZillah where we could put the gifs we’ve found on the internet. Using gifmashup.evan-roth.com (an open source animated gif mash-up software built by Evan), we could add a couple of gifs together to make a mashup. He gave us a few links to GIF collections, like Dump, Heathersanimations, Gifsoup and Tumblr. The rest of the workshop there was filled with the buzz of a great atmosphere. Everyone was actively searching and sharing gifs and Evan filled the room with songs varying from Biggie to the Beatles, looking for a suitable song to accompany our collective mash up. When the server started crashing since the input was so great (we filled three folders with gifs), Evan decided to let us vote for a song and started to create the mash up. Sadly we were running out of time, so we only got a sneak peek of our work, but it already looked great.

Evan’s mission was definitely accomplished, his workshop surely was a lot of fun.

The results of the workshop:

Online Video Art: Roel Wouters and Conditional Design

By Caroline Goralczyk

Roel Wouters - 'Directing the Audience: What Happens When Media Producers and Consumers Merge?' Photo by Anne Helmond.

Roel Wouters - 'Directing the Audience: What Happens When Media Producers and Consumers Merge?' Photo by Anne Helmond.

In his presentation on online video art and the design of fluid digital environments, graphic designer and project director Roel Wouters introduced the audience to interactive projects which include dynamic media such as web video and animation to install crowdsourced performances. With his collegues Luna Maurer, Jonathan Puckey and Edo Paulus he has published the Conditional Design Manifesto, which is based on the work of his collective called Conditional Design and emphasizes the idea of following processes in the digital realm rather than its products.

In their work, Wouters and his fellow group of designers focus on the increasing blur between consumers and producers which comes about as a result of web technology enabling user participation in the creation of online video art. Roel Wouters presented two projects that are based on users taking part in the installation of a video, one based on people taking pictures of themselves with a webcam, prior given the instruction to resemble a particular frame and one based on creating a video, resembling a particular scene or act.  As if to say “If I would be the director, you would be my actors”, these projects are based on collaborative story-telling in creating online video art which participants can share with their friends online.

It is surprising how these projects result in really beautiful photography. People are not self-conscious when resembling the frame which they are given and that is why they appear very natural” stated Wouters when presenting the two projects “One frame of fame” and “Now Take a Bow” to the audience. His collective Conditional Design was recently involved in the 5days off festival in Amsterdam with a project based on an iPhone application which Routers calls a ‘social photo toy’, resembling ‘the ultimate amateur photo’, which is people taking pictures of themselves in front of a mirror using flash.

Here is an illustration of the ‘One frame of fame’ project:

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