Video Vortex 3: 10-11 October in Ankara, Turkey

Posted: August 19, 2008 at 9:00 am  |  By: sabine  |  Tags:

On October 10-11 2008, Bilkent University Department of Communication and Design, in cooperation with the Institute of Network Cultures, will organize the 3rd Video Vortex event in Ankara, Turkey. Video Vortex 3 Ankara Edition will feature a two-day international conference, an evening program, live performances and a new media art exhibition. The program will be available soon at http://std.comd.bilkent.edu.tr/videovortex/

vortex_small.jpg

Themes of Video Vortex 3 Ankara Edition will be: Navigating the database, p2p, art online, visual art, innovative art, participatory culture, social networking, political economy, collaboration and new production models, censorship, YouTube, collective memory, cinematic and online aesthetics.

Video Vortex 3 Ankara Edition is an extension of the Video Vortex project by the Institute of Network Cultures in Amsterdam. Video Vortex Ankara is a follow-up to the Amsterdam conference, held in January 2008, and the Brussels conference, held in October 2007. It aims to continue and deepen the debates, while bringing together a wide range of scholars, artists and curators as well as lawyers, producers and engineers.

N.B. in October the Institute of Network Cultures will launch the Video Vortex Reader, edited by Geert Lovink and Sabine Niederer.

Please see the Video Vortex project site http://www.networkcultures.org/videovortex for more information about previous editions, as well as the Video Vortex discussion list. Information about subscription to this list can be found at http://listcultures.org/mailman/listinfo/videovortex_listcultures.org. The Video Vortex 3 Ankara Edition website and blog, containing the latest information, is online at http://std.comd.bilkent.edu.tr/videovortex/.

For inquiries regarding participation, contribution or submission of related works, please check the call for participation.

SoftWhere 2008: Software Studies Strategy Round-Table

Posted: July 6, 2008 at 9:11 pm  |  By: anne  |  Tags: ,

Day two of SoftWhere 2008 was an invite-only strategy round-table session that aimed to address several questions on the formation of a new field of studies.

What is Software Studies?
Is it an intellectual movement, a paradigm, a school or field? According to the Software Studies Software Studies LexiconInitiative directors Lev Manovich and Noah Wardrip-Fruin it is whatever we want it to be. It is what it is already but it is now getting an official name with the recently published book. The Software Studies lexicon, edited by Matthew Fuller, is coming out with MIT Press this month and marks a milestone in the field. Unfortunately Matthew Fuller, from Goldsmiths College, University of London was not able to attend to attend the meeting in California but the people present represented a wide variety of interests.

MIT Press was represented by Doug Sery who is involved with the MIT Software Studies series. Through these series MIT wishes to direct the discussion and with their Platform Studies series they want to provide a complementary insight into the field of computing, software and hardware. One of the questions that arises is where is the place of webware? Does it belong to platform studies or software studies? Another issue that we need to address is how we can use, create and learn from new modes of knowledge formation that go beyond books. How do we make, use and contribute to the growing field of software studies besides the official MIT series?

The Software Studies Initiative presented their first plan on establishing a central platform for researchers, students, engineers and everyone interested in the state of software studies. One way to accomplish this is to form an aggregation channel where everything produced will be aggregated in one central place. This may be done by using the “software_studies” tag when publishing your related work on Flickr, Vimeo, YouTube, blogs, etc. We are participating in the discourse by tagging which in itself is a technological strategy. The tools we use as both an object of study and to document our studies are going to be very diverse and on top of that we are people who switch tools often. This is why tagging was chosen as one of the main ways to aggregate content because tagging is a meta practice and usually independent of the type of tool. A first aggregation prototype was made by Jeremy Douglass in Yahoo Pipes.

However, when tagging “user generated content” such as blog posts or videos one has to be aware of the both the tag and the field. As a fairly new and emerging field that is in the process of shaping itself there will be a lot of people doing interesting research related to a field they are not aware of. I think one of the key objects should also be expanding the awareness of the field where the Software Studies lexicon is playing a leading role.

SoftWhere 2008SoftWhere 2008

An important step in further shaping and expanding the field is an international approach. The first Software Studies Workshop was held at the Piet Zwart Institute in Rotterdam, the Netherlands in 2006. This second workshop at the University of San Diego attracted mostly people from the United States from UCSD & UCSC but also people from MIT, Georgia Institute of Technology, University of Maryland, etc. International representation included Tristan Thielmann from the University of Siegen, Germany, Cicero Silva from FILE, Brazil and myself. Silva recently opened the Software Studies Brazil at the FILE lab and translated a section of the Software Studies Portal into Portugese.

With the Piet Zwart Institute in Rotterdam, the University of Amsterdam and the Institute of Network Cultures in Amsterdam, Goldsmiths College in London a European branch is unofficially present as well. It would be interesting to see what is happing in Scandinavia, Germany, Italy and Spain for example. Another interesting direction to explore would be China but due to language and cultural barriers this may be a step too far too soon.

The main communal feature of this group is technical engagement. This also raised the reoccurring question of digital literacy or, should we all know (and teach) how to program? Personally I do not consider myself a coder. I once called myself a passive coder as a way to illustrate that I can read bits of code and write new code through the practice of copy and pasting but I am not an active coder in the sense that I can write code from scratch. In this age of appropriation, copy-pasting I think it is important to know your object of study, which in the case of software will often involve knowing code, but interpreting code and writing code are two different things. Digital literacy to me means to understand code, not to be able to produce code (although I wish I could but that is another issue.)

A final question that was addressed in the California Institute for Telecommunications and Information Technology (Calit2) meeting room was that we are located in the heart of where things get made. In California a lot of the objects we study gets made and how do we establish relations with for example Google and Yahoo? How do we establish more open and fluid relations with those who produce our objects of study?

Summer time

Posted: July 3, 2008 at 6:23 pm  |  By: sabine  |  Tags: , ,

Now that school’s out, and the Video Vortex Reader editing process is in full swing, Network Notebook #2 is being fine tuned, the new publication in the Studies in Network Cultures series is being written, and we’ve started the preparations for our next event (in March 09), it’s time to wish you all a wonderful summer.

summer in amsterdam

Please check out our media archive for some nice summer reads. Most of our publications can be downloaded from the archive: the Incommunicado reader, C’lick Me reader, and the MyCreativity reader, for instance, are all freely available as downloadable PDFs.

Applicants for the internship: please feel free to contact Margreet with your questions and application letters. Email: margreet [at] networkcultures.org.

Reference Cloud

Posted: June 25, 2008 at 8:56 am  |  By: sabine  |  Tags:

Soon after the Recoded conference, or maybe already during the breaks, Esther Weltevrede (Masters of Media) and I were thinking of creating a reference cloud by listing and counting the theorists that were referred to in the presentations. The reason was that, as described in the conference report, the focus was so much on the notion of the medium, that we were wondering if indeed studying new media meant starting with reading Aristotle. So, here it is. And the winner is….Heidegger!

reference cloud

The reference cloud was made by Esther Weltevrede.

Click on the thumbnail for a large view.

Vacancy internship Production Assistant

Posted: June 17, 2008 at 4:59 pm  |  By: margreet  |   |  2 Comments

Dutch version below.

The Institute of Network Cultures (INC) is a media research centre that actively contributes to the field of network cultures through research, events, publications and online dialogue. The INC was founded in 2004 by media theorist Geert Lovink, following his appointment as professor within the Institute of Interactive Media at the Amsterdam University of Applied Sciences (Hogeschool van Amsterdam). The institute acts as a frame within several researches and meetings take place as well as publications are being published.

From the 1 - 7 March Institute of Network Cultures will organize Winter Camp 09. With this event the INC intends to facilitate the transformation for a dozen existing and new networks around the topic of new media, art and culture. Some have emerged within the context of the INC, such as Video Vortex and MyCreativity, others have existed beforehand (Incommunicado) or are on the verge of becoming a network (Bricolabs). The format is a mix of a conference and workshop with the emphasis on getting things done. We will try to find a balance between intense sessions of groups, plenary sessions, mid-size meetings and lots of possibilities for informal gatherings. The maximum capacity is about 150 participants. The conference will most likely take place in Amsterdam at the Timorplein. The organization consists of the following team members Geert Lovink (UvA/HvA), Sabine Niederer (HvA) and Margreet Riphagen (HvA).

The Network Cultures Winter Camp ‘09 INC is looking for a

PRODUCTION-ASSISTANT (internship), compensation available

The Network Cultures Winter Camp ‘09 offers you the possibilities for a internship of six months (starting from September on) for the production of this international network conference. We are looking for an enthusiastic, energetic, inquisitive and precise student. The workload will increase over time. In the weeks before the conference you have to count on working full time. If you are interested in running this training period at the INC we expect you to be specialized in new media and that you have a certain interest in organizing this event and make it a success. We are looking for an enthusiastic, energetic, inquisitive and precise student with knowledge in the field of new media and interests in organizing a conference like Winter Camp. As the conference has an international focus, writing and speaking skills in Dutch and English are required.

Tasks:Organizational:

  • attend meetings

Production:

  • working as part of the organizational team
  • assisting at developing a communication plan
  • preparing the venue
  • writing press releases
  • writing contributions for the webpages/blog
  • collecting and archiving press coverage

Period:

  • October or November till April 2009

Information: for further information you can contact Margreet Riphagen; margreet [at] networkcultures [dot] org.

Sollicitaties: if you are interested please mail a motivated letter with CV to margreet [at] networkcultures [dot] org before September 1.

//////////////////

Het Instituut voor Netwerkcultuur (INC) is voortgekomen uit het lectoraat van de opleiding Interactieve Media aan de Hogeschool van Amsterdam. In januari 2004 is mediatheoreticus Geert Lovink aldaar benoemd tot lector. Het in juni 2004 opgerichte Instituut voor Netwerkcultuur biedt onderdak aan onderzoek, bijeenkomsten en virtuele initiatieven op het gebied van internet en nieuwe media. Het Instituut voor Netwerkcultuur fungeert als een raamwerk waarbinnen verschillende onderzoeken, publicaties en bijeenkomsten plaatsvinden.

Van 1 tot 7 maart 2009 organiseert het Instituut voor Networkcultuur de bijeenkomst Winter Camp ‘09. Met Winter Camp ‘09 wil het INC de professionalisering faciliteren van een tiental bestaande en nieuwe netwerken op het gebied van nieuwe media, kunst en cultuur. Sommige daarvan zijn ontstaan in de context van het INC, zoals Video Vortex en MyCreativity. Andere bestonden al (Incommunicado), of staan op het punt om echt vorm te krijgen (Bricolabs). Winter Camp 09 wordt een programma van 5 dagen, waarin een tiental groepen (van 10-15 personen elk) kan werken aan hun onderwerp. De maximum capaciteit is 150 deelnemers. De conferentie zal hoogstwaarschijnlijk plaatsvinden in Amsterdam aan het Timorplein. De kern van de organisatie bestaat uit Geert Lovink, Sabine Niederer en Margreet Riphagen.

Voor het Network Cultures Winter Camp 09 zoekt het INC een

PRODUCTIE-ASSISTENT (stage), tegen stagevergoeding

Voor de periode van oktober of november 08 t/m april 09, tegen stagevergoeding.

De organisatie van Network Cultures Winter Camp ‘09 biedt je de mogelijkheid om stage te lopen bij de volledige productie van deze internationale netwerkconferentie. We zijn op zoek naar enthousiaste, daadkrachtige, leergierige en nauwkeurige studenten met kennis van nieuwe media en affiniteit met het organiseren van een evenement. Omdat het event een internationaal karakter heeft is een goede beheersing van zowel de Nederlandse als de Engelse taal van belang.

De stagiair(e) zal werken als productie-assistent met de volgende concrete taken:

Organisatorisch:

  • bijwonen van vergaderingen

Productie:

  • volledig meedraaien met de organisatie
  • assisteren bij uitvoer communicatieplan
  • voorbereiden van de venue
  • schrijven van persberichten
  • schrijven van bijdragen voor de website
  • verzamelen en archiveren van persuitingen over het congres

Periode:

  • van oktober/november 08 - april 09

In principe zijn de stages voor 16-20 uur per week. De verwachting is dat dit in het begin wellicht minder zal zijn dan 20 uur (misschien maar 16 of zelfs maar 8 uur per week), en tegen maart, wanneer het congres van start gaat, op kan lopen tot een aantal weken fulltime werken. Er is een stagevergoeding beschikbaar, die afhangt van het aantal uren per week.

Informatie: Voor nadere informatie kan je contact opnemen met Margreet Riphagen: margreet [ at] networkcultures [dot] org.

Sollicitaties: Indien je geïnteresseerd bent kan je je gemotiveerde brief met CV mailen naar margreet [at] networkcultures [dot] org voor 1 september.

SoftWhere 2008: Software Studies Workshop

Posted: June 8, 2008 at 8:49 pm  |  By: anne  |  Tags: ,  |  1 Comment

Report by Anne Helmond

The University of California in San Diego (UCSD) organized a two day event in order to pioneer the emerging field of Software Studies. The first day was a public event titled SoftWhere 2008 which consisted of over fifteen short presentation in Pecha Kucha style. The second day consisted of a closed strategic session that dealt with more formal questions on the shaping of a new field of studies and will be discussed in a follow-up blog post.

SoftWhere 2008
The title of the workshop ‘SoftWhere’ embodies the question of demarcating an area of study. Our current society is penetrated by and shaped by software and should thus be subject to appropriate critique. The ubiquity of software has led to a software culture and we are now living in a software society. What does it mean to live in such a software society instead of an industrial society? A world which is created by software is opaque and that is why we need to study software. We should question the streams behind, embedded in and woven through our society and look at what is happening behind the screens. SoftWhere? SoftEverywhere!

SoftWhere 2008

The Software Studies workshop was organized by UCSD and most of the participants were either from the University of California in San Diego or Irvine or Los Angeles. Participants were asked to prepare a short presentation preferably in Pecha Kucha style.

SoftWhere 2008Jeremy Douglass, the first Software Studies Initiative postdoc, was strictly timing our presentations as each of us had either exactly seven minutes or if you followed the Pecha Kucha style of 20 seconds for 20 slides six minutes and fourty seconds. It turned out to be a great format to listen to almost twenty presentations in just one afternoon. Douglass was a great timekeeper, or rather his iPhone stopwatch that made an alarming sound after seven minutes forcing some speakers to cut their story short. In Jeremy’s own apologetic words: “It’s not me, it’s the software.”

The presentations showed the diverse perspectives on software and software culture. The diversity of approaches and topics in the research may serve as an intellectual map of the people present. They may also serve to determine a common ground in the extremely diverse approaches to software studies. Liz Losh from Virtualpolitik wrote an extensive post on the “speed dating” Pecha Kucha presentations.

Critical storage studies
The presentations showed the diverse approaches to studying software and they also served as a showcase of the current state of research into software. However, some presentations did not deal with studies of software itself but also with the questions surrounding the field of software studies. Matthew Kirschenbaum for example talked about preservation as software studies, or what he would jokingly refer to as critical storage studies. Critical X Studies is a term used by Bill Benzon who at first was skeptical about the new field of Critical Code Studies:

While I tend to be skeptical of any enterprise whose name takes the form “Critical X Studies,” where X is the domain under investigation, there’s certainly room to look at the cultural production of computer code and the styles of computer languages and programs.

What Kirschenbaum is referring to with critical storage studies is the fact that without preservation there is no field. If we want to establish and maintain a new field of Software Studies we should also look at the preservation of software. Emulators are only one way of thinking about storage and keeping software ‘alive’ because we are dealing with a hybrid cultural heritage. This is illustrated ‘the Preserving Virtual Worlds Project‘ that Kirschenbaum is currently working on.

Taxonomy of Software Studies
Critical Code Studies is just one of the many fields bordering or moving into the field of Software Studies. Mark Marino presented the pitfalls embodied within the metaphor of Critical X Studies as described by Liz Losh. However, these different fields that at some points overlap and form different layers of software form the grounds of Bogost’s taxonomy of Software Studies consisting of five levels:

  1. Reception/operation
  2. Interface
  3. Form/function
  4. Code
  5. Platform

While this is not a definite taxonomy of the field it does present a useful way to think of how the existing overlapping fields operate. In this taxonomy Nick Montfort and Ian Bogost’s new book series Platform Studies is seen as complimentary to Software Studies. We are approaching different layers of software through both a philosophical and critical practice that may entail either the study of code or the other things (cultural studies). Part of software studies itself is turning it inside-out:
SoftWhere 2008

What are we looking at if we study software? Which layers do we need to address and which questions and fields have previously addressed similar issues? These questions were part of the second day of the Software Studies workshop which dealt with the typical What, Where, When and How questions and will be addressed in a next post.

This is the first post in a series on the Software Studies Workshop at UCSD and the Software Studies Panel at the HASTAC II Conference at UCI and UCLA. Please subscribe to our RSS feed to keep up with our updates.

Golden Dot Awards 2008, 10 June 2008

Posted: June 4, 2008 at 11:13 am  |  By: sabine  |  Tags: ,

golden dot

Interactive applications, viral marketing concepts, online communities, and more!
The Golden Dot is a yearly showcase and award ceremony for excellent student projects from the Institute for Interactive Media at the University of Applied Sciences in Amsterdam. This year, the Golden Dot will take place at Hotel Arena in Amsterdam, on 10 June 2008. In the afternoon, fourteen projects will be pitched before an official jury. That evening, the award ceremony will take place, hosted by Dennis Weening, Mtv Europe.

Golden Dot Awards 2008
Location: Hotel Arena
Language: Dutch(!)
15:00 Doors Open
15:00 Start
16:00 - 17:00 Project Presentations part 1
17:15 - 18:15 Presentations part 2
18:15 - 20:00 BREAK! Visit the exhibition of student graduation projects, join the Wii Guitar contest, and have some food (meals available for € 5,00).
20:00 - 21:00 Golden Dots 2008 Award Ceremony, hosted by Dennis Weening, Mtv
21:00 - 01:00 Party
More information: www.goldendotawards.nl.

Video Vortex 3 Ankara Edition, October 10-11 2008

Posted: May 22, 2008 at 5:08 pm  |  By: shirley  | 

At the end of April, I spent a total of five days in Ankara, Turkey, where I had the privilege to meet the organisers of the third Video Vortex event on October 10-11 2008: Andreas Treske, Ahmet Gürata and Mahmut Mutman of Bilkent University, as well as conference producers Alper Sarikaya and Firat Berksun. Andreas Treske was a guest at the Amsterdam conference in January 2008, where he participated in the session on Online Video Aesthetics. He is currently chair of the department of Communication and Design at Bilkent.

Bilkent University Ankara

Bilkent University, the backdrop for the conference in October, is a - for Dutch standards - enormous private university. The dorms, faculties, and newly-grown forrests are spread over 1200 acres of hilly land, about 15 kilometres outside of Ankara. Bilkent caters 12.000 students and is one of the in total 7 universities of the nation’s capital.

At the time of my visit, the department of Communication and Design organised the eigth annual Paso International Student Film Festival, a four-day festival with screenings of student shorts, a range of workshops and performance nights. Meanwhile, the preparations for Video Vortex 3 were well under way. The Ankara Edition will consist of a two-day international conference, an evening program, live performances and a new media art exhibition in the Faculty Gallery.

Conference sessions will include navigating the database, p2p, art online, visual art, innovative art, participatory culture, social networking, political economy, collaboration and new production models, censorship & YouTube, collective memory, cinematic and online aesthetics. Speakers mentioned - not all confirmed - are Geoffrey Bowker, Donato Totaro, Jaromil, Birgit Richard, Steve Wilson, Vera Tollmann, Basak Senova, Angela Melitopoulos, Aras Ozgün and Michael Verdi.

The event website and blog will be up shortly, in the mean time please subscribe to the Video Vortex discussion list to stay up to date on the latest developments: http://listcultures.org/mailman/listinfo/videovortex_listcultures.org. For inquiries regarding participation, contribution or submission of related works, please contact Andreas Treske at treske@bilkent.edu.tr.

Hello Creative World!

Posted: May 19, 2008 at 11:23 am  |  By: sabine  |  Tags: , ,

Report of “Hello Creative World”, 24 April 2008. By Marije van Eck

The website for “Hello Creative World”, a conference in entrepreneurship in arts and creative education, informed me this event would “show a diversity of interactive tours, challenging climbs, relax cabins, physical training, exciting landscapes, and plenty of opportunities to share your knowledge and experience with a wide variety of Art Schools in Europe”. So, all prepared for an expedition, I arrived at the Dutch Design Center in Utrecht, a former furniture factory. Red and yellow ribbon led me to the Zagerij, where I was invited by the crew into a conference setting, beautifully decorated by artwork hanging from the ceiling. My visitor’s badge, very appropriate, was a Swiss army knife. I was very curious what this day had in store, because my background is not in arts. My drawing has never exceeded that of a ten year-old, and I would not consider myself very creative. I do have an interest in arts and education, and looked forward to hearing different voices and learning new things.

“Hello Creative World” was the result of the project ECCE (Economic Clusters of Cultural Enterprise), which aims to encourage the development of creative SMEs in various regions in Europe. The program started with a screening of the animation “A Fantastic Piano Lesson” by Ton van Rijswijk, which is - fortunately I might say - available on YouTube. A welcome speech by followed, in which the importance and exceptionality of the Faculty of Arts and Economics was explained by Derk Blijleven, dean of this faculty. Peter de Haan of Vrede van Utrecht, which provided funding for the event, explained that arts and culture have always been very important for the city, and they aspire to make Utrecht Cultural Capital of Europe, in 2018.

Keynote Speeches
First of two Keynote speakers, was Anamaria Willis, CEO of CIDA (Creative Industries Development Agency) in the UK. Her speech was perfectly suitable for this event, because her theatrical appearance and enthusiasm were very infectious. A woman with a background in theatre, Willis was all about “making things happen, profitably”. Through anecdotes of her personal success, she emphasized that the key to success and profit in the creative industries is belief. Belief in oneself, and in what one is doing. Teachers at art schools should give their students confidence, courage, to go out into the world and start a gainful business.

Some students will think making money out of arts is wrong, or not important, but Anamaria Willis said that money is needed in order to be able to keep doing what you want to do. There will be many people telling art students they do not know anything about business, but students should be proud of their improvisation skills when it comes to business skills. Because creative people create markets, whereas other entrepreneurs will be successful if they leap into it quickly enough. Willis ended her speech listing quite a few attributes creative entrepreneurs (should) have, among which: integrity, conceptual thinking, networking (local and global), commercial aptitude, and optimism. Confidence, belief, faith in making the impossible possible, and knowing what they are talking about, can make art students successful business(wo)men.

The second keynote speech was provided by Jeroen van Mastrigt, from the Utrecht School of the Arts (HKU) Faculty of Arts, Media and Technology. His presentation was about the game industry. This is more my field of knowledge. Not a game designer, but having studied games, many examples from his speech were familiar to me, where they puzzled quite some people in the audience. Van Mastright has a history in new media, and is the initiator of the game design program at the HKU. He said there are many things wrong with the game industry, because a lot of companies do not innovate. Also, even though a lot of bigger companies have entered the game industry, they follow a blockbuster logic and focus on making games as realistic as possible. The game designers on the other hand, are young, energetic and innovative, but instead they create what the publisher wants them to create.

Jeroen van Mastrigt emphasized the role education can have in innovating the game industry. Students work, with large companies such as Philips, on innovative games, they create pervasive games and through creating these products they learn many (entrepreneur) skills. Education and research are very valuable to students, and some games created at art school are even so successful, that the students graduate already being entrepreneurs. “Giving kids the opportunity to create games is like not only teaching them how to read, but also how to write”, is how Van Mastright’s described the importance of the game design program.

The Climbs: Two Workshops
After the keynote speeches, the visitors were all invited to choose a workshop to attend. Options for the ‘first climb’ were: “Reflection - Developing Curricula”, “T-Shirts and Suits: Creativity and Business”, “Alumni Development” and “Talent Development: The role of governmental bodies in talent development”. Since everything was new to me, I chose the workshop that appealed to me most and in another part of the Dutch Design Center, I attended the workshop “T-shirts and Suits”. This workshop was moderated by Hans van Dulken of the HKU, and featured a panel of three speakers: David Parrish, an advisor and trainer for creative businesses, and author of the book T-Shirts and Suits: A Guide to the Business of Creativity, also freely available as a pdf; Aileen Gilhooly, opera singer and consultant, and Pierre Gueydier, of the faculty of the arts, languages and history at Université Catholique de l’Ouest in West France, responsible for students’ career development.

The workshop focused largely on the gap between creative people and business people. Making money is something that a lot of artists will consider ‘impure’. David Parrish tries to bridge this gap through his trainings and his book, which aims to make business theory accessible to many people. Learning about business will give creative enterprises more strength. Concern that arose, creative people will be forced into business molds, was done away with, because it became clear that the advisors, who have a background in the creative industry, always ask the creative people what is important to them, so it is not always about making as much money as possible. Pierre Gueydier spoke about a program at his university where product design students are facilitated in finding a steady job, because often creative designers are only hired on a temporary or freelance basis. The added value of a designer for a company was discussed, and a workshop participant mentioned that these people can help the company not only create beautiful products, but often also care for the environment and can help create sustainable products.

After lunch, I attended a second workshop. Available were: “Business Start-Ups at University”, “Work-Based Learning”, “Entrepreneurship: Art or Experience?”, “Research in Education” and “Internationalization of Art schools”. Because of my university background, in which I rarely create, but always research, I chose the ‘retreat in a mountain cabin’. A small group of people attended this workshop on education, hosted by Giep Hagoort, Professor of Art and Economics at HKU. He is the author of the book Art Management: Entrepreneural Style and chairman of the research group Art and Economics, currently engaging in research of cultural SMEs in Utrecht.

Giep Hagoort mentioned that research is not a hot topic at the HKU. I can understand that, because the HKU is not a research school. A workshop participant of the Willem de Kooning art academy in Rotterdam faced the same problem. Students are starting up their own creative businesses as part of the educational program, but no one is doing any research on how these businesses are developing, so she was interested in starting up a research group. Lack of research, by students and teachers, on the one hand, is a problem. The kind of research that needs to be done, is also an issue. Organizations that provide funding want to see numbers, while research in arts will not often provide statistical data. Funding in itself is a big issue as well. What kind of research can you do, who can you do it with, will funding be provided if the research is interdisciplinary? These issues I believe are very serious, but also very common in all fields of research, and it will take a lot more for them to be solved.

During lunch, I spoke briefly with Derk Blijleven, who spoke during the introduction of the event. After telling him about my interest in new media, and my research in online video, we spoke about YouTube, and he asked me if in my opinion a graduating art student could say that they did not want to associate with YouTube and therefore not publish their work on the platform. I was attempted to leave that decision to the student, but what Blijleven told me next was this conference in a nutshell: No, a student cannot ignore a platform like YouTube, because of its massive size and influence, because an art student is a marketer, and needs to be noticed, and needs to be aware of what people, the potential consumers of their art are doing. “A Fantastic Piano Lesson” was viewed 44,366 times on YouTube. Hopefully that will give the art student the courage to make their art work profitable.

Impakt YourSpace and the future of festivals

Posted: May 15, 2008 at 11:57 am  |  By: sabine  |  Tags: , , ,

This year, Impakt festival, an annual media art festival in Utrecht (NL) had a Web 2.0 theme: YourSpace.

“(…) what exactly are the quality properties of these new structures and how do they relate to existing social contexts? Are Hyves and MySpace about social networking or are they merely platforms for vain self-exposure? Is a blog a public diary or a valuable contribution to the social debate? And what is the meaning of a festival now that makers can reach their audience through YouTube in an increasingly simple manner?”
- fragment from the general festival introduction, by festival director Arjon Dunnewind

With a combination of events, screenings, programs around invited artists and by guest curators, and presence on various social networking sites, Impakt chose a slightly different approach than their usual set-up of screenings, exhibitions and talk shows. The whole idea of what a festival can be in times of what Impakt referred to as ‘Society 2.0′, was addressed at the opening debate: The Future of Festivals. Various curators and festival organizers debated if the Internet challenges the function of the festival, bringing people together and share interests, recommend creative products (with expert curators and festival programmers), etc.
The panel discussion, which took place on one of the hottest days in Utrecht ever, was moderated by Chris Keulemans, and included curators from the New York Underground Film Festival, which recently presented its final edition and will find a follow up in Migrating Forms, Submarine Channel, Tank.tv and Version Festival. The conclusion was that where the Internet is very important in community building and contextualizing your program (or even the heart of a program like tank.tv), the actual get-together is very important for people to start collaborating, exchanging ideas, and giving the network a boost. The advise to festivals was to also make sure that the festival is visible throughout town, instead of choosing an exclusive attitude of either obscurity or elitism. Use all the space you can get your hands on, and make sure you distribute your work for free or really cheap. In the end everybody will benefit from the exposure, according to Ed Marszewski from Version Festival.

Chris Keulemans, moderator of the afternoon, complimented the New York Underground Film Festival with actually ending their activities when they felt they had lost touch with the format of the festival. That’s a brave decision indeed. The future of festivals seems bright, as long as everybody knows what a festival is about: hanging out with interesting people and seeing new things. The panel was inspiring in the sense that all these (young!) people were very open to changes in the field, and even though everybody of course struggled with funding they just organize stuff anyway.

The opening night featured short presentations by all the curators of the festival programme, including a short statement and a screening of a film or fragment. Small selection: Former INC researcher Marije Janssen, who worked with us on The Art and Politics of Netporn and curated the C’LICK ME festival, was invited to make a program on online identity and sexuality titled Multiplicity of Desire. Migrating forms, the former New York Underground Film Festival curators, showed the bizarre film Tommy-Chat Just E-mailed Me, by Ryan Trecartin (USA 2006, 7:00), from their YourSpace screenings program You Are What You Eat that touched topics such as branding and recommendation systems. Klaas Kuitenbrouwer introduced the festival edition of the Sunday School (’Zondagsschool), titled PetSpace (which i worked on a one of the curators), about representations of animals in new media, and the relations between man and animal (as seen from the animal’s perspective).

Worth mentioning was the graphic design by Lava, as well as the on-site rating system Gifted, created by NetNiet which was fun. Every visitor was given a badge with an icon (that looked a bit like a space invader) and a number. After installing an application on your mobile phone, or going to the website, it was possible to rate visitors according to the question of the day. The rating had mild real-life consequences. A low-rating could for instance mean that you would not get a piece of rye bread with your coffee, instead of a cookie.

Check the Impakt leaders by Lava on YouTube: http://nl.youtube.com/user/ImpaktFestival