Everyone is a Designer – In the Age of Social Media

Posted: July 6, 2010 at 8:51 am  |  By: margreet  |  Tags: , , ,

Everyone is a Designer – In the Age of Social Media by Mieke Gerritzen and Geert Lovink (Juni 2010)

Everyone Is a Designer in the Age of  Social Media presents the Choice Generation of 2010. Looking back at the first edition of  Everyone Is a Designer in 2000, when we proposed the idea of democratization of design, a decade later this programmatic statement has become reality. We are designing our social lives, make our own choices, and create it all together! This book signals a new aesthetic movement of collaborism: a combination of socially, technologically and economically driven systematically generated visuals. A hierarchy of levels and layers, pulldown menus, buttons and blogrolls that give us access and possibilities to create visuals using style sheets, templates, renderings and frameworks for the look & feel of today’s design.

Contributions by Matthew Fuller, Alexander Galloway, Peter Lunenfeld, Ellen Lupton, Lev Manovich, Koert van Mensvoort, Metahaven, Rick Poynor, Ned Rossiter, Bruce Sterling, Clay Shirky, McKenzie Wark

In 2001 BIS published the first Everyone is a Designer, Manifest for the Design Economy and reprinted it several times. Now this little bestseller of the beginning of this millennium is out of print for several years. The editors Mieke Gerritzen en Geert Lovink now revisit the subject based on the assumption that since 2001 the proposal of the democratization of the design world has become reality in 2010.

everyoneisadesinger

This completely new version of the book will look at the position of design itself in the ever expanding areas it finds itself in. The growth of design schools seems unstoppable. The designers born after 1980 have a total different view on visual culture, on esthetical products, visions and history than the people born before the eighties. The (communication) esthetics are in constant temporary state, design became a dynamic and unstable area.

All these developments poses new questions on the status of the designer and its trade. With visual contributions, quotes and short essays from dozens of international designers, thinkers, critics and strategists this new booklet present a new Manifest for the design economy of 2010 and beyond.

The book can be purchased at BIS Publishers for € 15,-.

Vito Campanelli – Web Aesthetics, How Digital Media Affect Culture and Society

Posted: July 2, 2010 at 10:48 am  |  By: margreet  |  Tags: ,  |  2 Comments

Available November 2010web_aesthetics

Vito Campanelli – Web Aesthetics,
How Digital Media Affect Culture and Society

Design: Studio Léon & Loes, Paperback, 392 pages, 14 x 21 cm
English edition, ISBN 978-90-5662-770-6,
€ 23.50

In association with NAiPublishers

Web AestheticsWe live in a world of rapidly evolving digital networks, but within the domain of media theory, which studies the influence of these cultural forms, the implications of aesthetical philosophy have been sorely neglected. Vito Campanelli explores network forms through the prism of aesthetics and thus presents an open invitation to transcend the inherent limitations of the current debate about digital culture.

The web is the medium that stands between the new media and society and, more than any other, is stimulating the worldwide dissemination of ideas and behaviour, framing aesthetic forms and moulding contemporary culture and society.

Campanelli observes a few important phenomena of today, such as social networks, peer-to-peer networks and ‘remix culture’, and reduces them to their historical premises, thus laying the foundations for an organic aesthetic theory of digital media.

Vito Campanelli is a media theorist and lectures on the theory and technology of mass communication at the University of Naples – L’Orientale. His essays about media art are regularly published in international periodicals such as Neural. He works as a freelance curator and as a promoter of events in the domain of digital culture. He was also co-founder of the non-profit organization MAO – Media & Arts Office.

> Pre-Order now at NAi Booksellers

Archive2020 – Digital Dark Age voor nieuwe media?

Posted: June 16, 2010 at 9:28 am  |  By: margreet  |  Tags: ,

Blogs, games en online kunstwerken straks ontoegankelijk
Pleidooi voor duurzame toegankelijkheid van digitale kunst en cultuur

Alledaagse digitale data gaat ontoegankelijk worden. Vooral ‘born-digital’ materiaal zoals games, weblogs, internetkunst maar ook muziekfiles en digitale foto’s zullen als gevolg van software innovaties, browser updates en nieuwe systemen verloren gaan. Virtueel Platform, het sectorinstituut voor e-cultuur, presenteerde deze week de uitgave Archive 2020 met daarin de meest urgente problemen en het pleidooi voor duurzame toegankelijkheid van digitale kunst en cultuur.

Terwijl culturele instellingen al wel video’s, foto’s en documenten digitaliseren dreigt tegelijkertijd recent materiaal uit het digitale domein te verdwijnen of ontoegankelijk te worden. ‘Born-digital’ is digitaal materiaal dat geen overeenkomstige analoge tegenhanger heeft. Zonder maatregelen, zo stelt Virtueel Platform, gaan veel weblogs, online kunstwerken, websites, wiki’s en games verloren.

Voorbeelden van verloren born-digital materiaal
De eerste generaties internetgames zijn bijvoorbeeld door sneller internet niet langer bespeelbaar, muziek op DAT is nauwelijks meer te beluisteren en materiaal op verouderde systemen als Cd-i, Laserdisc en inmiddels soms ook al CD-ROM is niet meer af te spelen. Denk verder aan de scripties en andere teksten in wordperfect en op floppydisk: niet meer te gebruiken. En ook de geschiedenis van het internet vervliegt omdat oudere versies van sites niet meer te bekijken zijn, hoogstens vinden we via systemen als de waybackmachine slecht functionerende homepages terug.

Archive2020
Virtueel Platform onderzocht in 2009 en 2010 samen met een groep digitale specialisten en wetenschappers de gevolgen van digitalisering van cultureel erfgoed op de lange termijn. De conclusies van het onderzoek Archive 2020 gaan onder andere in op methoden van documenteren, emulatie versus migratie strategieën, de ontwikkeling van nieuwe software en hardware en het belang van kennisoverdracht.

Met Archive 2020 waarschuwt Virtueel Platform voor de risico’s van het verloren gaan van digital born materiaal, geeft inzicht in de uitdagingen en biedt als oplossing aanbevelingen voor archivering van de dynamische digitale wereld. Naast het gebruik open standaarden, gaat het om kennisdelen, het tonen van best practices en vooral ook bewustwording dat er maatregelen nodig zijn om over tien jaar nog digital born materiaal te kunnen bekijken. Ironisch genoeg, in dit digitale tijdperk, behoren mondelinge kennisoverdracht en zelfs het printen van internet tot de reële mogelijkheden.

De publicatie Archive 2020 is een uitgave van Virtueel Platform en is kosteloos te bestellen via info[@]virtueelplatform[dot]nl of als PDF te downloaden op www.virtueelplatform.nl/archive2020_book.

WHEN THE COPY’S NO EXCEPTION: Interview with Kennisland’s Paul Keller

Posted: June 10, 2010 at 1:52 pm  |  By: morgancurrie  |  Tags: , , ,  |  3 Comments

Interview with Kennisland’s Paul Keller on Creative Commons, Mick Jagger, and the changing role of the archive.

Go here to listen to the original interview of  May 18, 2010

Paul Keller, one of the founders of Creative Commons Nederlands, recently sat down with me to talk about freeing society’s creative silos, a conversation ranging from how we might circumvent stale copyright law to the surprisingly robust underground of p2p networks innovating in the margins.

Keller hails from Kennisland, a future-oriented Dutch think tank that puts its stake in an economy driven less by the production and circulation of 3-D goods than by creative knowledge flows. An overarching goal is to bolster society’s cultural commons and improve access as far as possible to these resources. Their partners include Creative Commons, Images for the Future, Communia, and Wikimedia.

Kennisland is working with several cultural heritage institutions on copyright issues. What have you found to be so deficient about the current copyright system?

Our aim at Kennisland has been to improve access as far as possible to digital cultural resources, to make them available under free licenses or without restrictions. Now if you decide to license something, you need to know who was involved in producing something, then you must find them and negotiate with them, and that’s usually when it ends. Because with large diverse collections, it can be very difficult to find the people who own copyrights in your archive. So we’re looking to find practical solutions for existing projects, but also shaping policies and practices on the national level to overcome these hurdles. How can you align stakeholders so that material becomes available? All the talk about innovations taking place in the shadows, in an unregulated sphere that ignores copyright and the interest of authors – it’s simply not an option for organizations funded by public money and run by boards with respectable retired ladies and gentleman. You need to negotiate these problems in a way that doesn’t put too much burden on archives and respects the rights of the producers and authors involved.

For instance, copyright still is organized around national boundaries. Organizations may have permission to display something on the internet in France but not in Belgium. From the perspective of an internet user that is absurd, but if you don’t have right to do so, and you risk being held liable, you probably won’t make it available.

So how does Creative Commons then nuance the law to address the way digital technologies are changing cultural production and circulation?

Copyright law usually makes the distinction between private and public. Private is what I show in my own house, legally defined as people I have personal bonds with, in a close community. A public performance requires permission from the copyright holder, while with a private doesn’t. The internet has of course dramatically enlarged the range of our public. If I look at my flickr collection of pictures, hundreds of thousands of people have looked at them, while it it is still essentially the same collection that started its life in a shoe box on my shelf that maybe 5 people looked at back in the days. You can argue that the private has become global, and as a consequence this public-private distinction doesn’t work well for triggering copyright anymore.

In place of this public/private distinction, the difference between commercial and non-commercial uses might be a much more relevant. In a way Creative Commons introduced this idea. The non-commercial sphere needs much less regulation and restrictions, and it is probably a good thing if copyright holders focus on generating income from commercial uses of their works. These days not making a copy of something is damn difficult to do. The unique is the exception and copies are the new normal. There needs to be some kind of acknowledgement of this, or the rules that govern copying will stop functioning.

You were one of the founders of Creative Commons Nederlands seven years ago. Can you talk to me about what effects its licenses may have had on the public domain since? What are some of your successes?

I don’t see the main value of Creative Commons in licensing individual works, someone’s blog that isn’t that interesting to use in the first place. What’s more substantial is when a large platform like Flickr becomes tightly integrated with Creative Commons. Flickr is an amazing resource for freely licensed imagery that can be very useful in educational settings, and the cc licensed imagery there provides value to a large group of people. It’s becoming a real threat to professional photographers because you find so much freely licensed stock imagery there.

Another recent case was the decision of the Dutch government to release information published on government websites under CC0, a statement that the government doesn’t assert copyright at all. Here we see Creative Commons as a tool to support government policies about how we can best structure access to information in the networked environment. So we are trying to spread this idea that what’s important isn’t if it’s 3 or 17 videos become available, but that sharing information is beneficial to entire organizations, so that they start integrating these instruments into their platforms and procedures.

We see this happening more and more. One of the most signifficant projects we’ve done is with Buma/Stemera, the collective rights management organization for authors of musical works in the Netherlands, exploring if it is possible to combine collective rights management and individual rights management. When we started talking to them, they had the perception that we were working against them: you want to make stuff available for free, and we’re in the business of extracting money from people who want to use music, so you should get out of our way. Instead, we’ve come up with an understanding of how one approach can drive the other, the free availability of material can actually drive your ability to extract money.

So with the aid of Creative Commons, large amounts of digital objects are being released by massive silos, such as Flickr, Youtube, and the Dutch government, as you mentioned. How do you see this changing the role of the public archive?

We see a transformation of archives away from being the central place where we store stuff that no one uses, into resources that people actually want to use. In this process the real innovation probably isn’t happening at the central archiving nodes, but at the fringes of the network, in the distributive archive and metadata systems, where you make sure that I have access to what you archive, and you have access to what I archive. Peer-to-peer networks are a natural way of selecting what’s worthy of being preserved and what’s not. If there’s at least one person assigning enough value to one object to keep it, then it’s available to the entire community. There’s no policy that says we can only conserve more of our glorious history. Underground bittorent communities that specialize in specific genres of film, for instance, are surprisingly responsible archives, operating outside the realm of copyright permission. It’s fan driven, distributed and very responsive. One would expect those networks to do a lousy job of preserving, but in the end they can be far more complete than centralized systems that have to stick to the rules.

Copyright in this sense is like a one way mirror: one the one side you have this institutional world of archiving, and on the other side, you have these informal activities that are doing very interesting things but are invisible to the institutional players who can’t look back through the mirror. From the perspective of these informal communities, institutions are still operating in structures based on a time when the main characteristic of the archives were thick walls, controlled temperatures and enough space to have everything in one place. The current copyright model does not enable them to fundamentally transform the way they grant access, and as a result a lot of material that could be available to society is hidden away.

There’s a criticism of Creative Commons floating around that claims these licenses don’t address how artists will make money once their content is offered up for free, and that it doesn’t prevent companies from exploiting all this open content created by unpaid labor. How do you answer these complaints?

The criticism you refer to argues against this idea that free availability can be a good thing, because if something is given away free, how will the artist be paid? That’s a relevant question, but Creative Commons isn’t necessarily the organization with an answer to this. We are not making a claim that the Creative Commons licenses are the tool to use if your primary objective is to earn a living from producing artistic works. Creative Commons has always been careful to say we don’t oblige people to use our licenses. Our licenses are tools that you can use if you have come to the conclusion that you want to share something.

Right now there is a much more fundamental problem with generating income from artistic production. In a recent interview with the BBC Mick Jagger stated that he is rather skeptical of the current discussion about how musicians can earn money from selling recordings of their music. He observes that in the history of modern music, the period from 1970 to 1997 is about the only period that a substantial group of musicians managed to earn a living by selling music as a recorded good. This period probably needs to be seen as an exception, while we are currently treating it as the rule. So How do you value the production of cultural goods in society of resource abundance, and what economic mechanisms can reimburse people who do that? How do we regulate it or not? What’s the point of value creation when everyone has access to everything? Creative Commons, copyright – neither are the final answer to that question. We need to rethink this not from a rights-based perspective, but from an economical perspective. So far we haven’t found the business model that will solve these discussions.

Earning money by selling cultural goods, where I give you a cultural good and you give me money, and this ends up being a good deal for the artist, is the absolute exception. So it’s probably more productive to look at what’s wrong with copyright as an underlying system. Copyright currently justifies a simple binary transaction. I have cultural goods, you have money, and we do a proper exchange, or otherwise I’m in violation of copyright. Given that everybody can make copies of pretty much anything, this is clearly not the smartest system for organizing knowledge transfer or the distribution of cultural goods. Creative Commons is built on top of the existing copyright system to offer ways to escape these effects.

WHAT ARE THE CONCEPTS OF THE WORLD’S LEADING DESIGNERS?

Posted: June 10, 2010 at 9:14 am  |  By: margreet  |  Tags:

SYMPOSIUM @ GRAPHIC DESIGN MUSEUM
Zondag 13 juni 2010
14.00 – 17.00 u.

253

Will the Graphic Designer become a Software Developer?
Is Design the new Science?

Het Graphic Design Museum zoekt tijdens de INFODECODATA tentoonstelling met dit symposium antwoord op deze vragen.

Datavisualisatie, het vakgebied dat zich bezighoudt met het visualiseren en structureren van gegevens, heeft een prominente plaats verworven binnen de grafische vormgeving. Het legt de link tussen grafische vormgeving, informatica en wetenschap en helpt onze explosieve informatiewereld in beeld te brengen.

Hoe structureren ontwerpers complexe gegevens? Waar en hoe vindt de gebruiker de informatie?

De professionele designer zoekt naar een metapositie om zijn leidende rol in dit proces uit te oefenen. Het feit dat film, fotografie, drukwerk en productontwikkeling iets is wat nu ook door de niet-opgeleide ontwerper of kunstenaar wordt gemaakt heeft consequenties voor de professionele ontwerper.

SPREKERS
Jack van Wijk – Hoogleraar Visualisatie, TU/e (NL)
Lev Manovich – Kunstenaar en Professor in the Visual Arts Department., UCSD (US)
Yuri Engelhardt – Assistent Hoogleraar in Media Studies en Informatie Visualisatie, UvA (NL)
Raul Niño Zambrano – Lector Informatie Visualisatie en Researcher voor IDFA, HKU en UvA (NL)
Jelte van Abbema – Ontwerper (NL)
Catalogtree – Daniel Gross/Joris Maltha – Ontwerpers (NL)
Sophie Krier – Ontwerper/Onderzoeker (NL)

Voertaal: Engels.
De toegangsprijs bedraagt € 7,50 (museum ticket).
RSVP voor 5 juni 2010 via annemiek@graphicdesignmuseum.com
Voor meer informatie www.graphicdesignmuseum.com

Karachi Megacity

Posted: June 7, 2010 at 1:28 pm  |  By: admin  |   |  1 Comment

Where: Waag, Nieuwmarkt
When: June 24 1700- 1900

a programme on Karachi like you have never seen it

with

Rumana Husain, author of Karachiwala will launch her book in the Netherlands
Mukhtar Husain,  author of  ‘100+1 Pakistani Architects and their Own Houses’
Atteqa Malik, from Mauj Collective Karachi skyping in
Geert Lovink, from Institute of Network Cultures on Organized Networks

Karachiwala describes the diversity and change within Karachi, as a microcosm not only of pakistan but of the entire south asian region. A Subcontinent within a City : “I have always been curious about different peoples: who they are, where they come from, the languages they speak, the clothes they wear, the food they eat, what their beliefs are, the varied customs and traditions they observe, and what they do for a living. This book is a study of — and a tribute to — that diverse mix of people who inhabit Karachi.” (Rumana Husain)

A noted architect and interior designer, Mukhtar Husain did something unusual cataloguing and presenting the houses architects have designed for their own living. The pictorial volume shows the personality, design philosophy and lifestyle of each architect.

Mauj Collective for Open Technology, Art & Culture. Mauj Collective is conducting a study on e-Culture and New Media practices in Pakistan. It covers the arts, social development, business and nonprofits.

Geert Lovink will discuss ‘Organized Networks’. The celebration of network cultures as open, decentralized, and horizontal all too easily forgets the political dimensions of labour and life in informational times. Why have radical social-technical networks so often collapsed after the party? What are the key resources common to critical network cultures?

host: Rob van Kranenburg
This evening is made possible by the Prince Claus Fund and Waag Society.

Links:
Karachiwala
http://www.jaal.org/karachiwala/
Architecture
http://www.pakistaniarchitects.com/
Mauj
http://maujmedia.blogspot.com/
Organized Networks
http://networkcultures.org/wpmu/portal/publications/studies-in-network-cultures/organized-networks/

The Best/Most Read Articles on Urban Culture & Mobile Media @ TheMobileCity.nl

Posted: June 2, 2010 at 7:56 pm  |  By: admin  |   |  1 Comment

// The coming months Michiel and I will mostly be spending our time on the organization of our The Mobile City Event 2010: ‘Designing the Hybrid City‘ – a conference we are organizing in the context of the World Expo 2010 in Shanghai this summer together with Virtueel Platform. If you are in China this summer, do stop by, since we are also part of an exciting cluster of events called Adaptation: Designing the Future City.

This means that for the foreseeable future we probably won’t have much time to update this blog very often. So that’s why perhaps now is a good time to take a step back and see what we have been writing about since we started blogging here on October 29th 2007. Here is an overview of our best read articles since then:

  1. review: Kevin Lynch – The Image of the City (book review)
  2. Picnic 09 Report 2: The City as an Interaction Platform (conference report)
  3. Towards a Myspace urbanism? (The Mobile City Essay)
  4. Interview with Mark Shepard: ‘critical design’, architecture, urbanism and location based media (interview)
  5. Storytelling with Locative Media: Michael Epstein’s take on ‘terratives’ (conference report)
  6. Semantic Wayfinding, mental maps and the keyhole problem of GPS-navigation (lecture report)
  7. Digital Cities 6: urban media / urban informatics and different notions of public space (conference report)
  8. Urban Play: designing the urban landscape (exhibition review)
  9. Augmented reality on the mobile: MoMo Amsterdam #11 (lecture report)
  10. Scott McQuire’s The Media City (bookreview)
  11. Review: “Portable Objects in Three Global Cities” by Mimi Ito et al. (book review)
  12. review: Stephen Graham – The Cybercities Reader (2004) (book review)
  13. Augmented Reality: its promises and shortcomings for architects (lecture report)
  14. Design Approaches for the 21st Century City (The Mobile City Essay)
  15. ISEA 2008: Visualizing the Real Time City (Conference Report)

And in addition some personal favourites that didn’t make it into this list:

Enjoy!

Visible Cities #04: The City As Interface – Wednesday 02 June 2010

Posted: June 1, 2010 at 1:32 pm  |  By: rachel  |  Tags: ,

Visible Cities #04: The City As Interface

Wednesday  02 June 2010
De Verdieping @ TrouwAmsterdam | Wibautstraat 127 |
start 20:00 |

Guests: Rene van Engelenburg (DROPSTUFF.nl) and Gijs Broos (City Media Rotterdam)

Visible Cities
Visible Cities presents a revolving programme on how emerging technologies are changing the cities we live in. The widespread employment and adoption of ubiquitous computing, sensor networks and mobile media into the urban environment have unforeseen implications for how our cultures might come to use networked digital resources to change the way we understand, build, and inhabit cities.

The City As Interface
With the proliferation of screens in urban space, the city increasingly acts as an interface connecting and offering communication between the public and various forms of cultural content. Profoundly altering the urban environment and offering diverse possibilities for public engagement, urban screens can take the shape of LED signs and screens, plasma screens, projections as well as intelligent architectural surfaces, light projects and a whole collection of other possibilities that move away from traditional understandings of the screen.

Organized in partnership with illuminate Outdoor Media, the Institute of Network Cultures and the Urban Screens Association (Amsterdam), this month’s edition of Visible Cities presents Rene van Engelenburg from DROPSTUFF.nl and Gijs Broos from City Media Rotterdam, discussing their projects and sharing personal insights to explore how different approaches to screens in urban environments offer diverse possibilities for enhancing the public domain, engaging the public in designing the city space and providing a site for sharing and exchanging cultural content.

The next ‘The City as Interface’ event will be Impakt Online, which will be presented at www.impakt.nl/online and during Impakt festival 2010 ‘Matrix City’ www.impakt.nl.

illuminate Outdoor Media ::: http://www.illuminate.nl/
The Institute of Network Cultures ::: http://www.networkcultures.org/
The International Urban Screens Association ::: http://www.urbanscreensassoc.org

————————————————————————

De Verdieping is the cultural project space underneath club and restaurant TrouwAmsterdam.
http://trouwamsterdam.nl/de-verdieping

Visible Cities is made possible by the Amsterdamse Fonds voor de Kunsten (http://afk.nl/) and VURB (http://vurb.eu/).

Test_Lab: Urban Screen Savers: Event Report

Posted: May 27, 2010 at 4:44 pm  |  By: julianabrunello  |  Tags: , , , ,

Test_Lab: Urban Screen Savers

20 May 2010, 20:00- 23:00 hrs, V2_, Eendrachtsstraat 10, Rotterdam

The interactions between the urban space as means of artistic expressions and the dilution of such intervention by commercialization of such spaces was explored and critically examined in the Test Lab. Six live demonstrations by artists:

Michelle Teran: Black Leather Projection Purse/ Projects for a city. Girona

Posted: May 27, 2010 at 4:35 pm  |  By: julianabrunello  |  Tags: , , , ,  |  1 Comment

Test_Lab: Urban Screen Savers @ V2_ Rotterdam

Report by Srividya Balasubramanian

Michelle Teran (CA) performs, exhibits and lectures in topics ranging from collaborative art, street projections and urban intervention, exploring and illuming the inherent tension between the public and the private. In the two works that she presented at Test_Lab, she aims to brings into attention to the effects of situational permission on the idea of implied security and stability.

The first work, Projects for a city. Girona (2008) was inspired by the Georges Perec’s vision of facade-less Parisian apartment, whose interiors are made visible. The work itself was an actual performance where various interior spaces were projected on the buildings along River Onyar, Girona through the span of a few hours on one night. The first segment was a selection of videos made by the artists and residents of Girona, while the second segment was the projection of live video from inside the kitchen of a restaurant on to the street. As the people in the kitchen directed the attention of the viewers to the most happening parts of the kitchen, Teran described that in this way, they became the producers, directors and performers of their action.

The second project, the Black Leather Projection Purse (2006) is a street performance object. The modified ladies purse with handheld projector is connected to a battery that allows one to walk through the city, intercept its live surveillance and project on its architectural surfaces. The projected video, which greatly resembled a peephole view, gave it a voyeuristic touch.

Following the presentation of her works, Teran brought up some topics for discussion, mainly the notion of the cityscape as a skin; a site for the projection and intervention by artists. She also put forth questions on situational permission and privacy, and the course of action before and after one’s absence of privacy is revealed.

Michelle Teran at V2_

Michelle Teran at V2_

Link to Teran’s webpage with more information on her works, click here

Link to the Flickr photostream of Projects for a city.Girona, click here