Current Media Pragmatism Some Notes on the 'Cyber-economy' by Geert Lovink "You may not be interested in economy, but the economy is interested in you." -- Andre Simon The simultaneous condemnation and embrace of the pragmaitc approach has resulted in a state of confusion within our brand of cyberculture. There is a new belief system on the rise, sandwiched between cold cynicism and overheated optimistic theodicies. Here comes the blurry logic of communicative capitalism. What are "new media"? Especially what is there beyond the hype inherent to their embryonic state? Where stands media theory now that the the age of speculation is behind us? What is interaction beyond the fascination of demo design? Game over, next player? Will the developers of the early media architectures slip back into mainstream-as-usual? Or will they display a modicum of 'civil courage' and reinvent the notion of underground once again? Well, it is neither/nor, in fact. This is the age of cybernetic promiscuity of concepts after all, exploring the deep, gray spaces of the new economy is its motto. Innovative media cultures are connecting many to many, business models that is, and as long as it works. We are witnessing a magic blend of art, design, music and radio, content merging with software, or with TV, or with the internet. Even dramatic failures get praised as instructive endeavours. What is important now is quick and dirty production, and not the unique 'concept' as such but rather 'serial' manifacture fueled by the hope that one of the mixes will turn out to be the Killer App, the Next Big Thing, the Golden Mean, the Ultimate Combination. Welcome to the fast expanding universe of radical pragmatism. "We shape the things we build--then they shape us". Starting point here is the ambiguity we feel towards pragmatism and its successes. This applies to the accelerated growth of the mediascape in particular. It comes as no surprise that the big corporations are taking over, and that nation-states try to respond with regulatory messures. Yet what puzzles us even more are the arrangements of our own micro-economy. How to run a media lab, a (preferably profitable) ISP, a radio station, a design studio, a media cafe, or even a website or a mailing list? There are so many models out there, so many different traditions--some local, some national, some international or cosmopolitan. There are in fact so many of them that it is becoming less and less clear what is meant when we speak about exchanging 'concepts'. Recently, the cyber conference circuit spent a great deal of time--maybe too much--demoing successful projects. Now the time has come time to look at the failures also and to assess them in the same way. Take for instance the celebrated city metaphor. Whereas the Dutch 'digital cities' were quite successful as public-access 'freenets'--though not without their own share of trouble--similar projects in Vienna and Berlin floundered and disappeared, and still other cities have their own stories to tell. VIENNA In the Viennese case, the BBS (mailbox) system 'Black Box' had started an initiative to bring together local users and content from the arts, culture, and politics. However, this construct did not work out in practice. Some people saw the project as being too closely tied to the city council (and to the ruling social-democratic party in particular). This nonetheless, did not prevent the big municipal agencies to develope their own system. In the end, the users set out to decide the future of the project. That is: They stayed away, partly also because the good old Black Box BBS system (now with an e-mail gateway) kept on doing well. In the end it was the art content server Public Netbase that survived all the storms and still continues its public-access functions. BERLIN The 'Internationale Stadt' found its origin in 'Handshake', an art project which connected several techno-clubs over IRC (chat rooms). It later merged with the small Internet provider 'contrib.de'. But the concept of IS was blurry from the start. Sometimes it claimed to be a public-access network freenet-style, yet, by and large, it kept presenting itself as a content provider for culture and the arts--which was closer to the truth. As an access provider, it never grew beyond 300 paying customers, but this was not perceived as a problem. Their connectivity problems, on the other hand, were legendary. In one case, they were offline for a full three weeks. Insiders may have a good laugh about this genially amateurish gesture, but one should keep in mind that Berlin is not an easy place to work from as a far as connectivity goes. So, in the end, IS turned out to be a work-in-progress project, in the 'hacker' sense--endlessly tweaking the interface, but never really concerned about the commitment to the customer implied in the idea of 'service'. Indeed, 'not-working' was proclaimed to be part of the work of art (a perfectly legitimate position, by the way). When Internet-hype eventually hit Germany in 1996, IS transmuted itself into a private company and took on several big clients. In a perfect world--or maybe in a just slightly better one--this commercialism might have cross-subsidized the non-commercial public service part of the venture. But it did not work out that way. Being a collective, IS ran into the attenant, severe management problems, and before soon the artists began to leave. The famous Kassel-based international art show Documenta X played a mysterious part in these developments. IS as such was not awarded the Internet provision contract as had been hoped, but two IS collaborators were individually appointed as 'net artists' instead. The Real Audio server 'Radio IS', a remarkable rich collection of samples and audio files, was a success. Yet, at the same time, the commercial aspect became prominent (with contracts for the new Leipzig Fair etc.), and IS as a whole lost direction. The by now bankrupt Berlin city hall never very much understood anything about the dynamics of cyber-economy, obsessed as it was with its stolid stoneware. The IS-group eventually fell apart, and the members returned to their previous occupations as 'true' artists, videomakers, programmers, and so on. Internationale Stadt finally shut down on April 1, 1998: a black day for independent European cyberculture. And for everyone who collaborated with them internationally, an unfortunate occurence, comparable to the closure of the Berlin station 'Radio 100' in 1990, just as the techno club scene in the Eastern section began to flourish. If you understand how long it takes to build up such lively, informal networks in which artists, musicicians, activists and critics can work, you'll understand how much was lost. But what emerged from the rubble of IS was the 'sero.org' server, and the 'mikro' group--a project that will first and foremost focus on the (re)organisation of the Berlin indy-cyber scene on a grassroot level. Yet it still remains to be seen how long an electronic culture like this one will last in such a big metropolis, without its own technical (and economic) infrastructure. AMSTERDAM Fancy net.capital of Europe, with its post-welfare so-called 'polder model' that fostered an economic boom of sorts (depending on how you read the statistics). Yet, Internet business in Holland is just as shaky as elsewhere. Start-ups go bust as easily as anywhere else. And in Holland too, cultural capital and venture capital make strange bed fellows. 'Netural Objects', that business spin-off spawned by the Society for Old and New Media is a case in point. The story starts in the heady beginning days of the Digital City, which in 1994 commissioned a number of specifically designed furniture for public terminals. These work stations were to embody the ideal of public access in libraries, cafes, and schools. Then, in the wake of the spectacular rise of both public and commercial IT activities in Amsterdam, the Society for Old and New Media was formed by a group of activists, designers, programmers and other media enthousiasts. They took over De Waag, a decrepit castle right in the city center. One of their first achievements was the 'Reading Table for Old and New Media', a revolutionary public terminal providing free internet access. The prototype was installed in the cafe/restaurant downstairs in De Waag castle. The developers worked from the ground up, assembling a physical and virtual interface. They were rewarded with the prestitious Rotterdam Design Prize in 1997. Soon thereafter, the Society's management decided to start serial- and mass-production of these 'kiosks'. However, not enough market research was undertaken. The business management style of the venture capitalist also proved a bit too fast a track. The rate of return was pegged too high too quick. Within half a year (february 1998), Netural Objects met its demise, chasing too few customers with a product plagued by too many flaws that was not ready for the market. Fortunately the Society's commitment to the public domain didn't suffer too much from the fiasco. The bitter-sweet taste of realism set in. The encounter with venture capital and its brash business methods has put the limits of enterpreneurialized political culture in stark relief. Was this the Waterloo of 'Dutch digital imperialism' afterall? Probably not. Even in the legendary Silicon Valleys and Alleys and Gulches and Glens, only a handful of startup companies survive, let alone prosper. But for the thrifty protestant conceptualists involved, the process--and especially the result--was a kind of shock therapy they never expected. NEW YORK February 1998: the Ada'web website, "one of the most dynamic destinations for original Web-based art", has come to an abrupt end. Co-founder Benjamin Weil announces that Digital City Inc., the site's sponsor, had withdrawn funding. So, Ada'web will cease to produce new artistic content (Ada'web presented about 15 Web-specific projects by "high-profile" contributors as Lawrence Weiner and Jenny Holzer). No sooner had Weil had stated his point than a fierce debate erupted on the nettime mailinglist over (net)art's dependence on corporate money. Video/net activist Paul Garrin stated that corporate sponsorship necessarily results in censorship. So, "next time you get caught off guard and lose your "free" net resources or your sponsorship.... don't be surprised! There is no free lunch. Everything has it's price." Weil's response was: "This reminds me of those people who keep on saying that artists have to starve in order to produce good work. It is at best romantic, at worst idiotic. Art has *always* been supported by wealth, may it be individual patrons, corporations, of the state [..] The whole notion of a disinterested state that is so much better than the corporate world, in that it supposedly does not have any agenda, is again one of the most worn out and preposterous statement that can be made at this point." Now here is a prime example of everyday pragmatism. Are you able to pull your own weight, or will you go for sponsors or state funding? Now that the wild Wired years of speculation about the metaphysicial essence of the 'Le Cyber' are over (as our French friends put it so charmingly), the mean and lean years of survival have begun. So, who will survive? Will it be the long-term non-commercial projects on a small scale? Or will it be, on the contrary, those projects which are going for economies of scale? The Belgian web designer Michael Samryn has a clear answer: "Nowadays culture, society, and capitalism have become our 'nature'. It's our environment. Ignoring this is not revolutionary. It is silly and there is no point to it. You can fight nature but you cannot win from it. Your best option is to try and make it more comfortable, maybe even fun. Marginality equals non-existance." Keith Sanborn disagrees: "To equate the corporation, the state and the individual might be called "cynical or disingenuous," but I would say it is simply non-sensical. [Weil's] line about "wake up and smell the coffee, it's the 90s, not the 60s" is precisely the smug "end of history" rhetoric of a Fukuyama or Bloom. Therefore, are we to conclude that we should all lie down and accept the "inevitable" march of history over our dead bodies towards the greater glory of capitalism in this best of all possible worlds?" Instead, Sanborn called on us to make your own websites: "Start your own war. Or else pursue that hybrid corporate museological career and don't forget your most Bohemian tin cup." Ted Byfield (New York) found a way out. His nettime contribution a stressed the fluid networks, rather than the nodes of the cybereconomy: "Just 'where' is nettime? At desk.nl? At The Thing in New York? In Ljubljana? In Berlin? In London? In Budapest? To be sure, this distribution--as much between *people* as between sites--is both our strength and weakness. In the wake of our meeting in Ljubjana, I heard some grumbling about disorganization, about how there were no solid resolutions, no definitive programs or advances. And I thought to myself that this was great: it's very easy to cement social organization around Programs, but harder to preserve looser bonds--loyalties, trust, a certain faith." The invisible, social network aspect is what makes the Internet so different from previous broadcast media. And yet, perhaps there are not any fundamentally new aspects to the 'cybereconomy'. After all, business is business, and the same goes for politics, culture, the arts, and so on. The magic of (shared) communication in itself remains untouched by these developments. What counts are illusion and imagination, in whatever environment. But these fluid, untamed elements are precisely what is endangered now. We cannot revert to previous pronouncements of visionary sales talks or neo-luddite anti-technological persuation. Now the time has come for sophisticated forms of negative pragmatism. Living paradoxes rooted in a messy praxis, unswervingly friendly to the virtual open spaces that are being closed everywhere else. http://www.desk.nl/~nettime http://www.waag.org/ http://thing.desk.nl/bilwet (thanks to Patrice Riemens, Ted Byfield and Linda Wallace)