The Artist's Media "The ancient prophets were the television sets of their time, charged with a harsh, definite and penetrating message." - Boeli van Leeuwen Now that the battle between art and technology has lost its meaning at the end of the twenty-first century, we can quietly examine what has kept the world population up in arms for so many generations. Looking back at the technological media that were installed outside of the self, we see the artists struggling with their relationship with the world of objects until recently, drawing upon the reservoir of ancient mythology to clarify the faint outlines of their predicament. With the disappearance of the separation between subject and object over the last decades, we have acquired the privilege to traverse the mythical past and supply our ancestors with the images they can elaborate on. Keeping to conventional chronology, the late twentieth-century impressionist media can be characterized as a system of "devices" with a secret. They derived their credibility from the fact that the users themselves were not connected, but that it was the other who looked, listened or talked within their sensorium. At the time, this resembled a modern version of the nineteenth-century phrase, "I is an other." This electronically controlled effect of alienation determined what would ultimately emerge from the artists' inner worlds and crystallize into their works. The disaffection for the media resulted from the uneasy feeling that one's authenticity was always inspired by something alien. The media had an inexhaustible reservoir of global information at their disposal. This prevented contact with the origins of the imaginary: the pictorealm of the personal unconscious almost naturally lapsed into an entropic state of disconnected items. In this eternal day of topicality, art lacked a mission of its own. Artists were driven by their lack of protection to seek maximum media market attention, an overexposure meant to safeguard their evocations of at least the shadow of a secret. Around the year 2000, two strategies were developed which would ultimately result in the expressionist stage of the media. On the one hand, there was the flight into matter. Against the background of the highly popular antimedial mass movement, which deserted the media for reality, the socially engaged artists restyled their relationship with their materials into the cult of reliability. They went back to "essentials; the perennial." They propagated their worship of substance as a reaction to the virtual, all too virtual of global consciousness. The artistic school of material order saw the stimulation of the memory of nature as its social responsibility. In a frenzied bid for future immortality, these ecological realists erected their monuments amidst the powerful ruins of modernity. Selling their art as the ultimate chance to save humanity from the media, they engaged in a corrupt conspiracy with the World Government against the planetary population. Thus, they brought down the same fate upon themselves as had befallen folk art and social realism in the totalitarian twentieth century. With the defeat of the antimedials, even their sculptures disappeared into the dumpsters of art history. On the other hand, the early twenty-first century witnessed the attempt of sovereign media at the dematerialization of the world. In their transnational network, the multimedial wallowed in the rush induced by short-circuiting miscellaneous media. Theirs was to be the first school to effect a direct link between the media and the sensorium. Influenced by drugs, Nietzsche, Burroughs, and Pynchon, they prepared for their ascension. Their thinkers interpreted the uneasy feeling of being visited by an Other who ignores you and imposes its world on you as white noise. Human subjectivity turned out to be a medial by-product with no further charm or danger. The sovereign artists excelled at creating artificial continents. With all their unnatural global resistance, they embarked on a journey through inner experience, from now on to be directly related to neural networks and the biosoft. Haunted by the commercialism of psychoconsumers, the sovereign artists sought refuge in a form of medial contemplation which soon came to regard extra-laboratory experimentation as an unachievable endeavour. Threatening to succumb in their secluded world, they responded with a flight forward into research. Initially, they regarded the human brain where they had taken up residence as a model for the open architecture of their hardwares and softwares. With their neural networks and biochips, they carved a path through the think tank of homo sapiens. Then they made an astonishing discovery: through their diligent work, they had exposed the human spirit as a timeless media matrix open for immediate exploration. But this made mere child's play of all their former tricks in VR, the cyberspace already recorded by Jules Gibson in 1985. When art does not seek to depict its own era, it falls back on the classics. Myth is thought to contain eternal truths that can be tapped through state-of-the-art methods. Even today, mythology remains an almost inexhaustible source of forms and motifs. For centuries, the antitopical have succesfully appealed to the topicality of mythology. According to them, human beings by nature imitate Oedipus or Eurydice at the most inopportune moments. They give a subtle twist to this eternal return of the same: we should not think of it as a circle, but a spiral (Jünger) or gyre (Yeats). The unrestrained use of mythology enables the artist to present us with questionable moments that make us stop and consider the present for a moment. Even the advocates of progress are not above using myths to warn against their recurrence. After all, they're tall tales that have been around and are perfectly versatile. The media era was a suitable age for the recovery and democratization of mythology. Having served as the legacy to the nineteenth-century poets and painters, they lost their stuffy historical connotation of traditional tales in the twentieth century. They were introduced into the narrative framework of television and computer programs as pattern recognition, which replaced the data classification of the Gutenberg universe of linear logic (McLuhan). In the twenty-first century, the authentic stories which had once united local civilizations remained universal box-office hits. Thus, they still manage to provide employment for those artists who ignore the problem of immateriality. It is precisely the physical aspect of the myths, with their candid treatment of violence, sanctity and bestiality, which constitutes the beneficent return of a lost corporality. The adventurers who had set out to explore the brain of humanity and computer were uninterested in this form of mythical entertainment. When they set foot in the timeless media matrix of the mind, they gained direct access to the complex performances of the imaginary. This required no archeological excavation or prophetic gifts on their part. They found they did not have to be geniuses or chosen ones to come face to face with human nature and its terrors. They just happened to have the right equipment, and that in itself was shocking enough. After examining the brain's cognitive functions, they penetrated the geological strata that lay buried underneath the sensorium. In these older grounds, they encountered the grids which had inspired priests, mystics, poets, and the founders of empires and religions. The strange thing was that these heroic flagbearers of enlightenment always received fresh input from this timeless arsenal but never returned it. The only ones who could grant visions to these prophets where the ones who had access to the same strata. To their amazement, these astronauts of the brain, who were far beyond cyberspace, had to acknowledge that it was up to them to create these mental images. They accepted the invitation. After a century and a half, their science had finally found its mission. Their scientific education dictated harsh and definite messages to them. They became the artists of our present. But this also signaled the end of myth as eternal truth, and of the dialectics of art and technology. Ever since, the task of art has been to produce the material to supply the past. After the late twenty-first century, even art will be dedicated to the pliability of the world. Artists produce images that will return forever, even in their own time. Although there exist universal works that are instant hits wherever they go, innumerable regional studios supply the local market with the future archetypes of our forebears' myths. ??