TOD #6: Gaming Rhythms: Play and Counterplay from the Situated to the Global
By admin, September 2, 2010
The Institute of Network Cultures proudly presents the 6th issue in the Theory on Demand series from Tom Apperley, Gaming Rhythms: Play and Counterplay from the Situated to the Global about this publication: Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities [...]