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  • Home
  • About
  • # Winter Camp 09
    • Meta-Group
    • Participating Networks
    • Videos
  • Reader
  • Resources
  • Contact

Posts Categorized: Blender

Blender: The Final Presentation

By marijn de vries hoogerwerff, March 8, 2009

Blender’s final presentation started with announcing the coming of the new inteface. In fact, the Winter Camp event came just at the right time for them to work on the 2.5 release. By improving their interface they aim to be ready to attract the best designers, pushing the product to the next level. Referring back [...]

Blender: Is Too Much Self-Reflection and Network Theory Bad For The Network?

By Chris Castiglione, March 7, 2009

Blender is the leading open-source 3D graphics application that can be used for free, and by anyone  to create “Hollywood-style” art and video animations. While there are over 50,000 people participating in the online community, the “active” development team is composed of about 50-60 people.  At Winter Camp nine of the member came together to [...]

The Blender Business Model

By marijn de vries hoogerwerff, March 6, 2009

When you enter the domain of the Blender network, the first thing that strikes you, especially when compared to many other networks present at Winter Camp, is their level of professionalism. Their meeting consists of elements such as targets, planning and design&development problems/solutions. It’s clear they have a common goal, a product, intersecting at a [...]

Design and development by Roberto Picerno & Silvio Lorusso.