Second testing day

Last Wednesday we had our second testing day at Den Haag Central Station. We could test ‘Galgje’ and the memory game on the Dropstuff screen by playing a couple of rounds. Was funny!

What changed compared to the first testing day? Well, our designer Roxanne delivered the layout of the screen and the web application. It was pretty nice! Finally, we could see the results. It is way better to play our games in colour than black and white.

We encountered only one small problem during this testing day: the size of the screen in Den Haag was not the same as the one we are going to use at Festival Mundial. So the content wasn’t fitting perfectly on this screen. But the main things we wanted to check were the design and the colors, which we could check on a different resolution as well. We decided to change some colours here and there and adjust the style of the visuals to become a bit more realistic.

This week, we are trying to plan another testing day. This time in Utrecht because the screen that we are going to use at Festival Mundial will be there. Then we can have a clear idea about what the final result will look like.

Today Emile, our animation guy from Escapation, will be here to work on the animations. We can’t wait to see the cool results!

In brief; Everything is going well. Follow our Blog/Twitter/Facebook to have the latest news! Here, you can find some pictures of this testing day:

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